Trap Game Design Document Wiki

Trap Game Design Document Wiki
Intern GDD wiki for the 1Semester Project "Trap" 2016 at Games Academy Frankfurt am Main INHALTSANGABE
 * Story
 * First experience
 * High - Level Player Experience Document
 * Background


 * 1) Background Concept Art (Wand)
 * 2) Background concept Art (Boden)
 * Main Character
 * 1) Main Character Concept Arts
 * 2) Main Character SpriteSheets
 * Zombies
 * Normal
 * Sparkling
 * Zombie Concept Arts
 * Zombie SpriteSheets


 * Sound
 * Tools
 * schrere
 * Barriere
 * Bärenfalle
 * Kupferspule
 * Radio
 * Kleber

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